![]() * Why some items in the combo boxes have different colors? Is it safe to use them?Ĭolor coding was added to simplify finding stuff in the dropdown lists. * Added Antiquity sites and Shipwrecks can't be collected and the collect prompt will remain permanently. This is game engine limitations and I don't see any workarounds to fix it. In this case, you can replace that resource with the revealed resource and after that remove it. * I can't remove the resource from the map.įor some reason, the game does not allow to remove resources that are not revealed (required technology is not learned yet). Mod supports resources added by other mods (if the mod does not contain special logic for that resource and uses the standard method to add the resource into the game). * Can I use this mod to place resource added by other mods? You need to Save and Load game to update visuals and game data after some changes. In general, the game should not crash even if some invalid changes are done. It is a little bit paranoid so you can disable it for some changes if you are sure that it is valid. ![]() It also disables changes on tiles with improvements, cities, districts, and wonders because it most probably break your game in some way. Validates game placement rules and disables the changes that are not allowed by game rules (for example you can't place crabs on land tiles, or marsh on desert tile, etc.). This only checks for known crash reasons so be reasonable while using this mod. It does not allow you to make the changes that known to cause crashes.
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